History
I started building web and mobile games as part of Profusion Game Development Team from 2009 to 2013, working on titles like Tribulation,
MiniQuest, Ninja Sequence, and Zen Sudoku. I was also interested in web development and worked on sites like FastSWF, a SWF file hosting site.
After returning from a mission for The Church of Jesus Christ of Latter-day Saints, I began work as a software engineer and have since returned
to Brigham Young University to pursue a PhD, studying how socio-technical systems evolve after a software failure.
Game Development
miniPassage 2
July 2013 - Play: Web
miniQuest: Trials
November 2012 - Play: Web
Antidote
2012 - Play: Web
miniPassage
June 2012 - Play: Web
Ninja Sequence
April 2012 - Play: Web
Tribulation
January 2012 - Play: Web
Ruby Star
May 2011 - Play: Web
Spin the World
November 2010 - Play: Web